You can also attack the chest to test if it's a mimic or not (causing them to aggro), but if you damage a real chest too much, it will break leaving only junk inside. But they do drop a real item equivalent to what a chest that color would contain. Mimics also behave similarly to their Dark Souls brethren: they slightly open their lid to breathe, start with a high-damage point-blank attack if you try to open them, and possess miniboss-level strength.Keybullet Kin and Chance Kin are basically Crystal Lizards, running away from the player and despawning after a set period of time if not killed, but granting valuable loot if they are.It has a synergy with the Crestfaller (as do other potables). The Old Knight's Flask is basically the Estus Flask.Gun Soul + Crestfaller = Crestfallen Soul.Gun Soul + Old Knight's Flask = Praise the Gun.It even has synergies with all of the other Dark Souls themed items. There's also the Gun Soul, which mimics the game mechanic in the Souls series of having to return where you died to recover your souls (or in this case, your equipment).During Rainbow Mode, Bowler also has a small chance of standing on top of a chest in a "praise the sun" pose instead of sitting on top of them like normal, further referencing Solaire. Its description says that it makes enemies "grossly incandescent" and was born from two heroes who worked together, alongside its unlock condition being to beat the High Dragun with a companion or a second player - all references to the Dark Souls character Solaire, who is both associated with the sun and cooperation. ![]() The Sunlight Javelin hurls spears of light, like the Sunlight Spear miracle from Dark Souls.In the later chambers, you'll discover Ashen Bullet Kin, referencing the Unkindled and the Ashen One from Dark Souls III.The Crestfaller gun, which is implied to have been originally owned by him, only solidifies the reference. The fish knight sitting outside of the tutorial area is essentially one of the several Crestfallen Knights from Demon's Souls and the Dark Souls series in terms of mannerisms.This is similar to how NPCs in the Souls games could be found and sent back to the hub areas (the Nexus, Firelink Shrine, Majula) or to their homes elsewhere in the game world. They will then either return to the Breach or appear sporadically in subsequent runs as shopkeepers or quest-givers. You can eventually find friendly characters who are trapped in cells and free them by finding the keys.Poison and Curse have a bar that fills up the longer players are standing in it, only causing damage once it's full.Red Explosive Barrels appear as literal wooden barrels (in contrast to the metal-looking ones that hold other materials), just like in the Souls games, and can be harmlessly destroyed by rolling through them.The Cloranthy Ring also appears as an item, boosting the speed of the dodge roll and reducing the time between rolls, similar to how its Dark Souls counterpart reduces downtime between moves.The dev team considered it such an important feature of the game that they named themselves after it. ![]()
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